Rising need for
gamification solutions and applications in enterprises along with increasing
penetration of smartphones to drive global gamification market through 2024.
According to TechSci Research report, “Global Gamification Market By
Solution, By Deployment, By Organization Size, By Application, By End-User
Vertical, By Region, Competition, Forecast & Opportunities, 2024”, global gamification
market is expected to grow at a CAGR of more than 32% during 2019 - 2024 on
account of increasing demand from business organizations across the globe
towards achieving high productivity coupled with the rising penetration of
smartphones and social media. Gamification offers application specific
solutions for enterprises, innovative solutions for attracting higher adoption
and improves engagement of employees, which is promoting the growth of the
market globally. Moreover, gamification assists companies to enrich their
marketing activities with better advertising, branding and customer
interaction, which is further anticipated to aid the growth of the market
during forecast period.
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Global
gamification market can be segmented based on solution, deployment,
organization size, application and end-user vertical. On the basis of solution,
market can be categorized into enterprise driven and customer driver, of which
enterprise driven segment is leading global gamification market as companies
are increasingly implementing gamification and offering discounts and loyalty
point in order to retain consumers. In terms of application, the market can be
segmented into marketing, sales, support, product development, human resource
and others. Among deployment mode, cloud is expected to grow at the fastest
pace during the forecast period as it allows small and medium enterprises to
implement gamification without incurring extra cost. North America and Europe
are the leading regions in global gamification market on account of early
adoption of gamification and presence of leading players in the regions.
Browse 20 market
data Tables and 106 Figures spread through 120 Pages
and an in-depth TOC on "Global Gamification Market"
@ https://www.techsciresearch.com/report/global-gamification-market/3892.html
“Global Gamification Market Report By Solution, By Deployment, By Organization
Size, By Application, By End-User Vertical, By Region, Competition, Forecast
& Opportunities, 2024” has evaluated the future growth potential of
global gamification market and provides statistics & information on market
size, structure and future market growth. The report intends to provide
cutting-edge market intelligence and help decision makers take sound investment
decision. Besides, the report also identifies and analyzes the emerging trends
along with essential drivers, challenges and opportunities in global
gamification Market.
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